Started game class
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# Kyler Olsen
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# CS 2450 Final Project
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# Apr 2025
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from __future__ import annotations
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from typing import TYPE_CHECKING
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if TYPE_CHECKING:
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from socket import SocketIO
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class Game:
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__difficulty: int
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__players: list[str]
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__clients: list[SocketIO]
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__scores: list[int]
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__active: bool
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__finished: bool
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def __init__(self):
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self.__difficulty = 0
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self.__players = []
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self.__clients = []
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self.__scores = []
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self.__active = False
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self.__finished = False
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@property
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def active(self) -> bool: return self.__active
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@property
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def finished(self) -> bool: return self.__finished
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def add_player(self, name: str):
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if not self.__active:
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self.__players.append(name)
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self.__scores.append(0)
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def start_game(self):
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self.__active = True
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def start_round(self, difficulty: int):
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if self.__active and not self.__finished:
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self.__difficulty = difficulty
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def new_verse(self, url: str, text: str):
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pass
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def guess_reference(self, ref: str, player: str):
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pass
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def end_game(self):
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self.__finished = True
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10
library.py
10
library.py
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@ -32,10 +32,11 @@ class Library:
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game_num = len(self.__games) - 1
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self.__games[game_num].add_player(name)
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def get_verse(self, difficulty: int):
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def get_verse(self, difficulty: int, game: Game):
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url = self.__select_verse(difficulty)
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text = self.__get_verse_text(url)
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print(text, end='\n\n')
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game.new_verse(url, text)
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def __select_verse(self, difficulty: int) -> str:
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@ -76,8 +77,3 @@ class Library:
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return difficulty_verses
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if __name__ == '__main__':
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lib = Library()
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for i in range(11): lib.get_verse(i)
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