clean up
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bc938ffbd4
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@ -166,10 +166,7 @@ class YTDServerProtocol(ServerProtocol):
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self.send_packet(
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'chunk_data',
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self.buff_type.pack('ii', x, z),
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# # self.buff_type.pack('ii?', x, z, full),
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# # self.buff_type.pack_chunk_bitmask(sections),
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self.buff_type.pack_nbt(heightmap),
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# # self.buff_type.pack_array('I', biomes) if full else b'',
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self.buff_type.pack_varint(len(sections_data)),
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sections_data,
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self.buff_type.pack_varint(0), # Always zero block entities
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@ -271,9 +268,6 @@ class YTDServerFactory(ServerFactory):
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sec[0][0] = {'name': 'minecraft:grass_block', 'snowy': 'false'}
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for i in range(1,16*16*16):
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sec[0][i] = {'name': 'minecraft:air'}
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# height_map = NBT.TagCompound({'MOTION_BLOCKING':NBT.TagLongArray(PackedArray.empty_height())})
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# height_map = NBT.TagRoot(NBT.TagCompound({'MOTION_BLOCKING':NBT.TagLongArray(PackedArray.empty_height())}))
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# height_map = NBT.TagRoot({'MOTION_BLOCKING':NBT.TagLongArray(PackedArray.empty_height())})
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height_map = NBT.TagRoot({'':NBT.TagCompound({'MOTION_BLOCKING':NBT.TagLongArray(PackedArray.empty_height())})})
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return sections, height_map
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